The Warlock of Firetop Mountain is a single-player role-playing gamebook written by Steve Jackson and Ian Livingstone, illustrated by Russ Nicholson and. Summary: Fighting Fantasy: The Warlock of Firetop Mountain is an elaborate roleplaying game based on the legendary book series by Steve Jackson and Ian . Everything you need to know about Fighting Fantasy: The Warlock of Firetop Mountain.

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This article needs additional citations for verification. Please help improve this article by adding reliable references. Unsourced material may be challenged and removed. It was later republished by Wizard Books in andand again in by Scholastic Books with new illustrations by Vlado Krizan. Instead they fused basic role-playing rules and fantasy adventure plots so that the reader would be able to take part in the book as a single-player role-playing game; [1] the gamebook concept.

The pair began work on the project ininitially titled The Magic Quest[2] and spent much of the time formulating the mechanics of how it would work. Cooke was sent the manuscript and she asked whether it was to be aimed at adults or children. Although the two authors believed it should be both, Tony Laceyhead of Puffin Books Penguin’s imprint for children suggested that a targeted demographic of nine-to-twelve-year-olds would result in the highest sales. After over six months of frustrating waiting, Jackson and Livingstone were commissioned to write the book in August Eventually the two came up with a compromise.

Livingstone, who wrote the first part, had mentioned in the opening paragraph that the whole adventure took place in Firetop Mountain. Jackson, who wrote the final part, had created a climatic battle with a powerful warlock.

On the day the book was handed in it was agreed that the two elements would be combined to create the final title: The Warlock of Firetop Mountain. The books editor, Philippa Dickinsonwas thorough. She highlighted inconsistencies, made suggestions over formatting, and had much to do with the final combat system that was used. Each author had written half of the adventure each Livingstone wrote the first half, up to the river crossing, which made a convenient hand-over point, and Jackson wrote the climax of the adventureand the writing mounrain noticeably changed part way through the book – so Jackson re-wrote Livingstone’s part of the book in his own style.

This was, however a coincidence. When Jackson and Livingstone combined the two halves of the adventure it transpired war,ock the numbered references, when added together, made a sum of A fake key reference was added to bring to total up tje In this book the player takes the role of an adventurer on a quest to find the treasure of a powerful warlockhidden deep within Firetop Mountain.

Through the stories of nearby villagersthe player is told that yhe treasure is fantzsy in a chest with two locks although, actually, there are threethe keys to which are guarded by various creatures within the dungeons. The player must collect keys while exploring the dungeons in order to open the chest at the end of the adventure, although not all of the keys – only a certain three – will fit the locks.

The player must travel through the entrance of the mountainguarded by Goblinsto reach a river. The player must cross the river, by the ferry service or by other means, to reach the inner chambers.

The player will have to navigate the Maze of Zagorsurvive an encounter with a Dragon firretop, and finally face the warlock Zagor in order to reach the treasure chest. montain

If the player defeats the warlock and has the correct keys then they will become the owner of the warlock’s riches and spell book and will successfully complete the adventure. If the player reaches this point without the correct keys then the adventure will end in failure.

Players can only eat Provisions when allowed by the instructions on a page, and only one meal can be eaten at od time. Also, while a player has only one Potionit contains two doses. The original cover of the book was designed and illustrated by Peter Andrew Jones.


Fighting Fantasy:The Warlock of Firetop Mountain

The design of the cover was unusual for the time, in that book covers usually had the title along the top so they could be read on the “step” shelves found in stores – Jones, however, left room for the title of The Fantazy of Firetop Mountain in the middle of the cover, much to the consternation of the publishers. In later printings Puffin used a different, though very similar, cover illustration, also created by Peter Andrew Jones.

Interestingly, the later Dragon Cover Format printings of the book without the number on the front cover are credited as Steve Jackson and Ian Livingstone presentthe “present” appearing where it had not fightijg so before. When the book was republished by Wizard in the cover was once again re-worked, this time by Martin McKennawho was asked to use the main elements from the original cover images but make them appear more modern. With the re-branding of the series in brand new artwork, also by Martin McKenna, was commissioned with the artwork again making use of elements similar to the original.

The edition featured a new cover by Robert M. The interior illustrations were by Russ Nicholson who would have also illustrated the cover had confusion over the content of the book and what was wanted from the illustration not required that he begin work on the interior illustrations immediately:. There were 34 full page illustrations and 2 minor repeated illustrations scattered throughout the text.

The paragraphs with a full page illustration were: The Warlock of Firetop Mountain was unique in that the final paragraph was given an extra full-page illustration. Additionally, one piece of text – a spell – was presented fatnasy a drawing of a piece of parchment The full-page illustrations in the book were accompanied with a caption giving the number of the paragraph depicted and a short extract from the text, a format which was only used again in the next two books, The Citadel of Chaos and The Forest of Doom.

The interior illustrations were by Vlado Krizan.

There were 21 firtop page illustrations and 6 minor repeated illustrations scattered throughout the text. A modified but not shortened version of the gamebook appeared across issues 1 and 2 of Warlock magazine in Some paragraphs were shuffled warloc, allow this division to be made, but otherwise the text remained unaltered. The artwork for this version was once again by Russ Nicholson with additional art by Tim Sellwhose contributions fanfasy the title cards for each partPart 1 featuring 5 new minor repeated illustrations appearing alongside one of the two from the book the pile of treasure.

Firegop to this 4 minor illustrations vantasy The Citadel of Chaos were also used the two swords, the scroll and the smoking potion bottle.

To commemorate the 25th anniversary of the book that started the series in the first place, Wizard Books released a new edition which used Peter Andrew Jones’s original wrap-around cover design of the first edition. The “Anniversary Edition” of the book was published in hardback, making it the only Fighting Fantasy book published this way.

A PlayStation adaption of the book produced by Laughing Jackal and released in An iPhone game based on the book was produced by Commando Kiwi and released in A new computer game conversion was produced by Tin Man Games and released in A computer and mobile game produced by Nomad Games and released inin wich the Warlock of Firetop Mountain is the last of the three gamebooks playable. A boardgame based on the book was published by Games Workshop indesigned by Steve Jackson.

The box was illustrated by firdtop original cover designer of the book, Peter Andrew Jones, and the interior was illustrated by Dave Andrews. The game fanfasy the players travelling across the board to the treasure chest of the warlock, finding the correct keys to unlock it along the way. The game used a similar score system to the book to measure the status of the players.

Fighting Fantasy: The Warlock of Firetop Mountain – Wikipedia

Clarecraft fashioned a figurine of Zagor for release in A Kindle adaptation of the book was produced by Worldweaver Ltd and released in A conversion for the second edition of the Advanced Fighting Fantasy system was published by Arion Games in Hero of The Warlock of Firetop Mountain.


Dedicated to Joanna Ashton, a true Galadriel of the spirit Sign In Don’t have an account? Fighting Fantasy Gamebooks Outline Location: AllansiaTitan References: Peter Andrew Jones First published: First in series Next Book: Martin McKenna First published: The Citadel of Chaos Scholastic Cover illustrator: City of Thieves This article needs additional citations for verification. Contents [ show ]. Steve Jackson and Ian Livingstone Illustrator s: Russ Nicholson Tim Sell First published: May, August Publication: Caverns of the Snow Witch Reprint A modified but not shortened version of the gamebook appeared across issues 1 warlick 2 of Warlock magazine in Illustrations Edit The artwork for this version was once again by Fightnig Nicholson with additional art by Tim Sell ifretop, whose contributions are the title cards for each partPart 1 featuring tantasy new minor repeated illustrations appearing alongside one of the two from the book the pile of treasure.

Errors Edit points to Part story, part game, this is a book with a mointain — one in which YOU become the hero! Armed with two dice, a pencil and an eraser, you can set off on a perilous quest to find the Warlock’s treasure.

YOU will need to decide which route to follow, and which monsters to fight in the elaborate combat system given in the book. You may not survive fightingg first journey.

Lf with experience, skill and luck, each fresh attempt should bring you nearer to your great goal Ian’s First-Half Plan – Livingstone’s hand-drawn plan of the first half of the mountain interior up to the river The ‘One True Way’ Through Firetop Mountain – One possible solution to the book labelled as possibly the ‘optimum’ way 20 Little-Known Facts About Fighting Fantasy – Twenty facts about the series The Fighting Fantasy Collection – A list of all the officially produced products faantasy the series to date A fold-out map of the interior of the mountain drawn by Nicholas Halliday Intertextual References Edit Like many of the early Fighting Fantasy books, The Warlock of Firetop Mountain fabtasy not contain many details about its setting and it was left to later books in the series and companion books to elaborate this.

It later became established that mountaib book was set in the fictional fantasy world of Titanin the northern region of the continent of Allansia a setting common to many of the Fighting Fantasy books. The backstory of the titular warlock, Zagor, was also elaborated on in later books. At the age of seventeen, the three pupils tired of learning and killed their teacher by magic.

After this they separated, with Zagor travelling north to Firetop Mountain, a peak he had seen in Demon -sent dreams. Zagor took the mountain from the Dwarfs that tantasy it, with a force of Orcs and undead creatures.

It is established that, by vighting time of The Warlock of Firetop MountainZagor is lord over the mountain, guarding the treasures he stole from the Dwarfs. Clues to the location of gighting correct keys to Zagor’s chest are revealed in the novel. The gamebook itself makes an appearance in a bookstore in the gamebook Appointment with F. Return to Firetop Mountain book Main article: Legend of Zagor book Main article: The Zagor Chronicles The book was followed by two sequels: The mountakn, Return to Firetop Mountainwas written by Ian Livingstone and was the fiftieth title in the main Puffin Fighting Fantasy series, published in to celebrate the 10th anniversary of Fighting Fantasy.

In this book Zagor has been resurrected and must once again be defeated by the player. The second sequel Legend of Zagoralso written by Ian Livingstone, was the fifty-fourth Fighting Fantasy gamebook in the main Puffin series.