The Forge of War relies on the core DUNGEONS & DRAGONS rules as set forth in the a copy of the EBERRON Campaign Setting (ECS) for the big picture. Documents Similar To The Forge of War. Eyes of the Lich Queen. Uploaded by. Nathan Mezel. City of Stormreach. Uploaded by. KennyTurman. Eberron This supplement for the Eberron campaign setting presents everything you need to bring the Last War to life in your Eberron game, whether you’re playing a.

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The Forge of War: An Eberron Supplement

Secrets of the Last War finally revealed! The continent of Khorvaire was ripped apart by a hundred-year long war of succession. Explore the battles, campaigns, and heroes of the Last War with this richly detailed Eberron campaign supplement.

The Last War includes a comprehensive outline of the course of the war, extensive new character options for war-torn heroes, a variety of campaign options, and detailed descriptions of military forces, fortresses, and battlefields.

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Detalhes do produto Capa dura: Wizards of the Coast 19 de junho de Idioma: Seja o primeiro a avaliar este item. He later worked as a game designer for both TSR, Inc. The Requiem and the novel Gehenna: Compartilhe seus pensamentos com outros clientes. This is a great book for anyone who is a fan of og Eberron Campaign Setting, and would like to have a better understanding of the Last War.

The first chapter details the lead up to, course, and end of the war qar ideas for adventures sprinkled throughout. The second chapter provides statistics and information on the major armies, mercenary forces, locations, and countries involved. The third chapter provides inspiration on ways the Last War could have affected your character from various backgrounds and “scars of war” you can incorporate into your role play to more common player character boons like magic items and new spells.


The fourth and final chapter contains advice on how to incorporate the Last war into an Eberron Campaign, either by events that happened in the past effecting the present or by going back and being apart of the war. Included in the chapter are some new monster statsbut DMs should keep in mind that the ebreron were written for 3. There are some minor issues I had with the book itself like few of the maps had no legend so some of the information is either confusing or just not explained but most of these do not provide an obstacle to its use.

The Forge of War (book)

However, a word of warning. The book I purchased was listed as “New” however the book I received had some slight water fforge wavy pages but everything was readable and smelled faintly of soap.

Be prepared for even “new” books to have some damage, especially when considering that this book has been out of print for 5 to 6 og. Forge of War provides a terrific amount of history for the Eberron setting. Players can use the information to help develop back stories for their characters, and DM’s will love the tools it provides them.

The Forge of War – Wikipedia

There are rules for running “flashback” adventures, time travel scenarios, or just placing the entire eberrln during the war. There are adventure ideas throughout with the history section, along with new spells and magic items. I highly recommend this product for anyone that wants to add depth to their Eberron campaign. I love eberrron Eberron setting but this book was not only boring but nearly useless.


It gives lots of background but not much for actual play dynamics. The reading is a good story, gives a lot of great depth of the 5 Nations.

It doesn’t give tactical maps, or advetures. Still a good read, and an entire history on the national relations of the 5 nations.

The opening artwork is worth it alone, a vast Karrnath Zombie army in full charge against a Brelish Warforged army. Unless you are going back in time, or really, really deep in international relations, its not neccisary to run Eberron.

The Forge of War: An Eberron Supplement by James Wyatt

If You want to run a campaign set during the great war this book is froge. It does contain information on how to run flashback games, and time travel games for players in an ongoing Eberron Campaign. This book is good Fluff for people interested in the great war, or having your characters everron tied into the great war sometime in their past. So, for what it’s worth I liked it. It won’t do me much good in the game I’m running eberro, but if I ever start a new Eberron Campaign I’ll probably use the info provided here to help players get a better background for their characters.

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